RetroWave


Product Design (2024)
3D modeling (Solidworks and Fusion 360)



Meet RetroWave.

The mini portable radio that brings vintage charm to modern spaces. 

Designed for on-the-go listening, this handheld aluminum companion boasts an extendable antenna, ensuring that you catch your favorite stations with ease. It features only the basics: a side power button, volume and tuning dials, and a classic tuning indicator. It packs a 2-inch speaker making for a rich and nostalgic listening experience.

Compact and full of character, RetroWave is the perfect accessory. Cozy up your living space, pack for a road trip, or take anywhere you want to bring a touch of timeless radio magic.


   


Orthographic View with Dimensions







Exploded View with Parts






  1. Grille Cover
  2. Speaker Grille
  3. Volume Dial (1/2)
  4. Tuning Dial (2/2)
  5. Tuning Slide Indicator
  6. Front Radio Casing
  7. Circuit Board
  8. Copper Wire
  9. Power Button
  10. 2-inch Speaker
  11. Antenna Hinge
  12. 2 AA Battery Holder
  13. Housing for Battery Holder
  14. Back Radio Casing
  15. Battery Door
  16. Extendable Antenna
  17. Flat Head Screws (9x)






Design Process


In order to design a manufacturable product, I took apart a $10 portable radio I bought from Amazon. This allowed me to examine what components were necessary to build a functioning product. The goal was to design a realistic radio that was smaller than a smartphone.
In analyzing these components, I saw an opportunity to decrease the footprint of the circuit board and replace the existing speaker with a smaller
2-inch version






5 Design Parameters:


1. Modern retro design
2. Wallet-sized
3. Tactile, real buttons and knobs
4. High-contrast color options
5. Premium materials





Inspiration

(from existing audio products)








Observations:

  1. Aesthetics-first
  2. Rounded corners
  3. Pastel base with metal accents
  4. Aluminum bodies
  5. Physical interactions (dials, knobs, push buttons, switches)




CAD Software Screenshots

I used Solidworks to build the model, then transferred the .STEP file over to Fusion 360 for material application, animation, and rendering.